Friday, July 8, 2011

Jonathan Duncan: ORIGINS

I owe a good bit to videogames. Ever since I was in Middle School anyone that knew me could attest to the fact that I was always drawing videogame characters from copies of Electronic Gaming Monthly or taking videogame guides into English class for mandatory reading time. It started out as an obsession, but after I matured (maybe) I came to appreciate games rather than have an unhealthy obsession with them. 

Metroid was one of my favourite franchises. It was by unlocking concept art in Metroid Prime that I knew I wanted to do concept art in videogames for a living, and Samus Aran is by far the character I've drawn more than any other. After a mother of an old friend found a rendition of Samus painted on her basement wall from around eight years ago, I decided to give it another go, for old time's sake:

There's something endearing I've lost with the newer version. 
Maybe it's the broken arm or the glam-rock boots. 


Marmalade Bleue said...

Super gorgeous redesign. If only you had been alive in the 80's...

Cory said...

I think glam rock boots should be in all of your work. Even if they're just lying unnoticed in a corner somewhere.