Friday, July 15, 2011

Environment Sketches

I've been meaning to do this for a while: I took the last two days (three if you count this morning) and completed a several environment sketches. Soon I'll be comfortable to the point of intelligently abstracting environments without references, and then my work is going to seriously level-up!

Most of these are referenced from my photos in Old San Juan. Such a great art opportunity!


Friday, July 8, 2011

Jonathan Duncan: ORIGINS

I owe a good bit to videogames. Ever since I was in Middle School anyone that knew me could attest to the fact that I was always drawing videogame characters from copies of Electronic Gaming Monthly or taking videogame guides into English class for mandatory reading time. It started out as an obsession, but after I matured (maybe) I came to appreciate games rather than have an unhealthy obsession with them. 

Metroid was one of my favourite franchises. It was by unlocking concept art in Metroid Prime that I knew I wanted to do concept art in videogames for a living, and Samus Aran is by far the character I've drawn more than any other. After a mother of an old friend found a rendition of Samus painted on her basement wall from around eight years ago, I decided to give it another go, for old time's sake:


There's something endearing I've lost with the newer version. 
Maybe it's the broken arm or the glam-rock boots.